Made in 48 hours for the GMTK game jam... though I had to switch engine part way through...


Controls--

Arrow keys- Move

Mouse- Press buttons


You wake up in a dungeon with a pair of magic dice. One lets you pull out your sword, the other... a lot.


Special die functions--

Shield- allows you to get hit once without taking damage

Blank face- nothing happens

Heart shape with subtract symbol- damages both you and your opponent, though your opponent more

Sword- boosts damage when you next attack

Shoe- allows you to move an extra square of movement

Lines- awakens an invisible trap in a random square


Notes--

-You can move 2 squares each turn

-You have 20hp, and so does the goblin

-There are a few bugs...

-When you reach level two,  just run for the podium and don't get hit. Then you will win!

Comments

Log in with itch.io to leave a comment.

(+1)

I can see the concept behind the gameplay but the game needs some work in UI/UX for better introducing mechanics. well done.

(+1)

The game is very confusing in terms of it's visuals conveying what is happening. I think a lot more polish is needed to get the player to understand the gameplay loop.